Gaming Technology of Mass Media. The Eurasia Proceedings of Science, Technology, Engineering and Mathematics, [S. l.], v. 27, p. 34–43, 2024. DOI: 10.55549/epstem.1517974. Disponível em: https://epstem.net/index.php/epstem/article/view/831. Acesso em: 13 jun. 2026.